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Runtime protection for every app you ship — web, mobile and game.

PSecure is a subscription security layer that lives inside your application. It stops injection, tampering, reverse engineering and account abuse in real time, on every platform your customers use.

Protects

  • Web & APIs
  • iOS
  • Android
  • Flutter & React Native
  • Unity & Cocos games
  • Desktop
psecure.pawmask.com/console/apps

Protected applications

All agents healthy

  • Shopper appiOS · Swift312 blocked
  • Shopper appAndroid · Kotlin488 blocked
  • Checkout webWeb · React1,284 blocked
  • Arena LegendsUnity · IL2CPP96 blocked
  • Partner portalWeb · Next.js41 observed

Tampering blocked — Shopper app (Android)

Repackaged APK with hooked payment flow detected on 3 devices. Session terminated, device flagged.

Trusted by security teams at

One platform. Six agent families. Every app your customers touch.

Most vendors protect either the server or the mobile binary. PSecure protects the browser, the mobile binary and the game client from one console and one policy model — so a repackaged Android app and a bot replaying your checkout API are handled by the same team, in the same place.

Web Shield — in-browser protection for your web app and the APIs behind it

A bytecode VM with a WebAssembly co-processor runs PSecure checks inside the page. It detects headless browsers, CDP-driven automation and AI agents, guards the DOM and script origins, and seals every protected request so your API can reject anything that did not come from a genuine session — no CAPTCHA for real users.

  • Bytecode VM + WebAssembly co-processor
  • 33+ headless, CDP & AI-agent probes
  • DOM SimHash integrity for protected fields
  • Script-origin guard against skimmers (SRI)
  • x-psecure-* request sealing for your APIs
  • Monitor → Block per protected flow
Read the Web Shield docs
// Web Shield — @pawmask/psecure (beta, private distribution)
import { PSecureClient } from '@pawmask/psecure/client';
import { PSecureWebShield, createLockedWebVault } from '@pawmask/psecure/adapters';
 
const client = new PSecureClient({
serverPublicKey: lease.server_public_key,
leaseToken: lease.lease_token,
});
const shield = new PSecureWebShield(lease.policy.protected_selectors, {
allowedScriptOrigins: lease.policy.allowed_script_origins,
});
// Every protected request carries x-psecure-* seals
const seal = createLockedWebVault({ client, shield, getLiveDomState });

Capability coverage by platform

CapabilityWeb & APIiOSAndroidFlutter / RNUnity / CocosDesktop
Runtime attack blocking (RASP)
Anti-tamper & repackaging detection
Root / jailbreak & emulator detection——
Anti-debug, anti-hook (Frida, Xposed)—
Code obfuscation & string encryption
Certificate pinning & secure channel
Cheat & memory-edit protection————
Device risk signals to your backend

Why one platform

Attackers do not care which team owns the API and which owns the APK. A tampered client, a hooked payment flow and a scripted browser replaying checkout are one incident — so they belong in one console, under one policy.

attacks blocked at the call site in 2026
5.8B
attacks blocked at the call site in 2026
p95 added latency per sealed request
0.9 ms
p95 added latency per sealed request
apps protected across 6 platforms
2,100+
apps protected across 6 platforms
false positives required to start blocking
0
false positives required to start blocking

Built for the businesses attackers target first

All industries
01

Fintech & digital banking

Stop overlay malware, screen-readers and tampered banking apps; meet PCI DSS 4.0 and local central-bank app-hardening requirements.

Learn more — Fintech & digital banking
02

E-commerce & marketplaces

Seal checkout APIs against bots and replay, stop card skimmers in the browser and protect seller accounts across web and app.

Learn more — E-commerce & marketplaces
03

Gaming & esports

Keep Unity and Cocos builds cheat-free: memory editing, speed hacks, modded clients and emulator farms are detected at runtime.

Learn more — Gaming & esports
04

Super-apps & mini programs

Protect the host app and every embedded partner mini-app with one SDK and tenant-level policies for each partner.

Learn more — Super-apps & mini programs

From onboarding to blocking in a single afternoon

Step 1

Request access and get your organization set up

Contact us and we provision your organization in the console. Then create an application per platform, choose where telemetry is stored (Singapore, Frankfurt, Virginia, Tokyo or Sydney) and receive a signed lease (lease token + server public key).

Step 2

Add the SDK

One package for web, one dependency line for mobile, a post-build step for game engines. CI/CD plugins for GitHub, GitLab, Jenkins and Bitrise.

Step 3

Observe, then enforce

Run in Monitor mode, review what would be blocked, then switch rules to Block per app, per route or per device-risk level — without a new release.

Security you can hand to your auditor

Our own controls are independently audited, our sub-processors are published, and attack payloads are redacted before leaving your environment. Reports export as PDF or CSV and map to the frameworks your compliance team already uses.

SOC 2

Type II report

ISO 27001

Certified ISMS

PCI DSS 4.0

Req. 6.4.3 & 11.6.1

GDPR

EU data residency

OWASP

Top 10 & MASVS

PDPA

SG · VN · TH

Talk to a solutions engineer in your time zone.

PSecure accounts are provisioned by our team. Tell us about your apps and platforms — a solutions engineer will set up your organization and walk you through the console.